pub type F32ArrayBuilder = PrimitiveArrayBuilder<F32>;
Aliased Type§
struct F32ArrayBuilder {
bitmap: BitmapBuilder,
data: Vec<OrderedFloat<f32>>,
}
Fields§
§bitmap: BitmapBuilder
§data: Vec<OrderedFloat<f32>>
pub type F32ArrayBuilder = PrimitiveArrayBuilder<F32>;
struct F32ArrayBuilder {
bitmap: BitmapBuilder,
data: Vec<OrderedFloat<f32>>,
}
bitmap: BitmapBuilder
§data: Vec<OrderedFloat<f32>>