pub(super) fn build_locality_fragment_state_table_mapping(
fragment_infos: &HashMap<FragmentId, InflightFragmentInfo>,
) -> HashMap<FragmentId, Vec<TableId>>pub(super) fn build_locality_fragment_state_table_mapping(
fragment_infos: &HashMap<FragmentId, InflightFragmentInfo>,
) -> HashMap<FragmentId, Vec<TableId>>