Structsยง
- Actor
Graph - Component
Fragment ๐Aligner - Ensemble
Actor ๐Template - Loaded
Fragment - Context loaded asynchronously from database, containing all metadata required to render actor assignments. This separates async I/O from sync rendering logic.
- Loaded
Fragment Context - NoShuffle
Ensemble - Render
Actors ๐Context - Rendered
Graph - Target
Resource Policy - Worker
Info
Enumsยง
Functionsยง
- assert_
materialization_ ๐preserves_ preview_ slots - build_
loaded_ ๐context - build_
no_ ๐shuffle_ fragment_ graph_ edges - collect_
relative_ ๐actor_ slots - collect_
relative_ ๐actor_ slots_ by_ fragment - debug_
sanity_ ๐check - find_
fragment_ no_ shuffle_ dags_ detailed - find_
no_ ๐shuffle_ graphs - load_
fragment_ context - Async load stage for fragment-scoped rendering. It resolves all metadata required to later render actor assignments with arbitrary worker sets.
- load_
fragment_ context_ for_ jobs - Async load stage for job-scoped rendering. It collects all no-shuffle ensembles and the metadata required to render actor assignments later with a provided worker set.
- load_
fragment_ info - materialize_
actor_ ๐assignments - Replace preview actor ids with real actor ids after the caller has decided the rendered layout is not a no-op.
- materialize_
fragment ๐ - preview_
actor_ ๐assignments - Render a graph with preview-only actor ids so callers can compare layouts without consuming the global actor id generator.
- render_
actor_ ๐assignments - Sync render stage: uses loaded fragment context and current worker info to produce actor-to-worker assignments and vnode bitmaps.
- render_
actor_ ๐assignments_ with_ allocator - render_
actors_ ๐with_ allocator - resolve_
source_ ๐fragments - resolve_
streaming_ ๐job_ definition