pub struct RefreshManager {
metadata_manager: MetadataManager,
barrier_scheduler: BarrierScheduler,
}Expand description
§High level design for refresh table
-
Three tables:
-
Main table: serves queries.
-
Staging table: receives refreshed content during
Refreshing. -
Progress table: per-VNode progress state for resumable refresh.
-
Phased execution:
-
Normal → Refreshing → Merging → Cleanup → Normal.
-
Refreshing: load and write to staging.
-
Merging: chunked sort-merge integrates staging into main; per-VNode progress persists checkpoints.
-
Cleanup: purge staging and reset progress.
-
Barrier-first responsiveness:
-
Executor uses left-priority
select_with_strategy, always handling upstream messages/barriers before background merge. -
On barriers, the executor persists progress so restarts resume exactly.
-
Meta-managed state:
-
refresh_stateon each table enforces no concurrent refresh and enables recovery after failures. -
Startup recovery resets lingering
Refreshingtables toIdleand lets executors resumeFinishingsafely.
§Progress Table (Conceptual)
Tracks, per VNode:
- last processed position (e.g., last PK),
- completion flag,
- processed row count,
- last checkpoint epoch.
The executor initializes entries on RefreshStart, updates them during merge, and loads them at startup to resume from the last checkpoint.
§Barrier Coordination and Completion
-
Compute reports:
-
refresh_finished_table_ids: indicates a materialized view finished refreshing. -
truncate_tables: staging tables to be cleaned up. -
update
refresh_statetoIdle, -
schedule/handle
LoadFinish, -
drive cleanup work reliably after the storage version commit.
Manager responsible for handling refresh operations on refreshable tables
Fields§
§metadata_manager: MetadataManager§barrier_scheduler: BarrierSchedulerImplementations§
Source§impl RefreshManager
impl RefreshManager
Sourcepub fn new(
metadata_manager: MetadataManager,
barrier_scheduler: BarrierScheduler,
) -> Self
pub fn new( metadata_manager: MetadataManager, barrier_scheduler: BarrierScheduler, ) -> Self
Create a new RefreshManager instance
Sourcepub async fn refresh_table(
&self,
request: RefreshRequest,
) -> MetaResult<RefreshResponse>
pub async fn refresh_table( &self, request: RefreshRequest, ) -> MetaResult<RefreshResponse>
Execute a refresh operation for the specified table
This method:
- Validates that the table exists and is refreshable
- Checks current refresh state and ensures no concurrent refresh
- Atomically sets the table state to REFRESHING
- Sends a refresh command through the barrier system
- Returns the result of the refresh operation
Sourceasync fn validate_refreshable_table(
&self,
table_id: TableId,
associated_source_id: TableId,
) -> MetaResult<()>
async fn validate_refreshable_table( &self, table_id: TableId, associated_source_id: TableId, ) -> MetaResult<()>
Validate that the specified table exists and supports refresh operations
Auto Trait Implementations§
impl Freeze for RefreshManager
impl !RefUnwindSafe for RefreshManager
impl Send for RefreshManager
impl Sync for RefreshManager
impl Unpin for RefreshManager
impl !UnwindSafe for RefreshManager
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