pub type PbLimit = Limit;
Aliased Type§
enum PbLimit {
ActorCount(ActorCountPerParallelism),
}
Variants§
ActorCount(ActorCountPerParallelism)
TODO: limit DDL using compaction pending bytes
pub type PbLimit = Limit;
enum PbLimit {
ActorCount(ActorCountPerParallelism),
}
TODO: limit DDL using compaction pending bytes