pub type PbLimit = Limit;Aliased Type§
pub enum PbLimit {
ActorCount(ActorCountPerParallelism),
}Variants§
ActorCount(ActorCountPerParallelism)
TODO: limit DDL using compaction pending bytes
pub type PbLimit = Limit;pub enum PbLimit {
ActorCount(ActorCountPerParallelism),
}TODO: limit DDL using compaction pending bytes