pub type PbTableFragments = TableFragments;
Expand description
Alias for TableFragments
.
Aliased Type§
struct PbTableFragments {
pub table_id: u32,
pub state: i32,
pub fragments: HashMap<u32, Fragment>,
pub actor_status: HashMap<u32, ActorStatus>,
pub actor_splits: HashMap<u32, ConnectorSplits>,
pub ctx: Option<StreamContext>,
pub parallelism: Option<TableParallelism>,
pub max_parallelism: Option<u32>,
pub node_label: String,
pub backfill_done: bool,
}
Fields§
§table_id: u32
§state: i32
§fragments: HashMap<u32, Fragment>
§actor_status: HashMap<u32, ActorStatus>
§actor_splits: HashMap<u32, ConnectorSplits>
Source
and SourceBackfill
are handled together here.
ctx: Option<StreamContext>
§parallelism: Option<TableParallelism>
§max_parallelism: Option<u32>
The max parallelism specified when the streaming job was created, i.e., expected vnode count.
The reason for persisting this value is mainly to check if a parallelism change (via ALTER .. SET PARALLELISM
) is valid, so that the behavior can be consistent with the creation of
the streaming job.
Note that the actual vnode count, denoted by vnode_count
in fragments
, may be different
from this value (see StreamFragmentGraph.max_parallelism
for more details.). As a result,
checking the parallelism change with this value can be inaccurate in some cases. However,
when generating resizing plans, we still take the vnode_count
of each fragment into account.
Can be unset if the fragment is created in older versions where variable vnode count is not supported, in which case a default value of 256 should be used.
node_label: String
Actors of a materialize view, sink, or table can only be scheduled on nodes with matching node_label.
backfill_done: bool
If this is a materialized view: True if backfill is done, else false. If this is a regular table: Always true.