pub type PbUpstreamSinkUnionNode = UpstreamSinkUnionNode;
Aliased Type§
pub struct PbUpstreamSinkUnionNode {
pub init_upstreams: Vec<UpstreamSinkInfo>,
}
Fields§
§init_upstreams: Vec<UpstreamSinkInfo>
It is always empty in the persisted metadata, and get filled before we spawn the actors. The actual upstream info may be added and removed dynamically at runtime.