pub(super) async fn pending_tasks<S: StateStore>(
state: &SourceStateTableHandler<S>,
job_id: u32,
limit: usize,
columns: &[ColumnCatalog],
key_indices: &[usize],
) -> StreamExecutorResult<Vec<IcebergUpdateFetchState>>pub(super) async fn pending_tasks<S: StateStore>(
state: &SourceStateTableHandler<S>,
job_id: u32,
limit: usize,
columns: &[ColumnCatalog],
key_indices: &[usize],
) -> StreamExecutorResult<Vec<IcebergUpdateFetchState>>