pub type F32Array = PrimitiveArray<F32>;
Aliased Type§
struct F32Array {
bitmap: Bitmap,
data: Box<[OrderedFloat<f32>]>,
}
Fields§
§bitmap: Bitmap
§data: Box<[OrderedFloat<f32>]>
pub type F32Array = PrimitiveArray<F32>;
struct F32Array {
bitmap: Bitmap,
data: Box<[OrderedFloat<f32>]>,
}
bitmap: Bitmap
§data: Box<[OrderedFloat<f32>]>