pub struct ActorCountPerParallelism {
pub worker_id_to_actor_count: HashMap<u32, WorkerActorCount>,
pub hard_limit: usize,
pub soft_limit: usize,
}
Fields§
§worker_id_to_actor_count: HashMap<u32, WorkerActorCount>
§hard_limit: usize
§soft_limit: usize
Implementations§
source§impl ActorCountPerParallelism
impl ActorCountPerParallelism
pub fn exceed_hard_limit(&self) -> bool
pub fn exceed_soft_limit(&self) -> bool
pub fn exceed_limit(&self) -> bool
Trait Implementations§
source§impl Display for ActorCountPerParallelism
impl Display for ActorCountPerParallelism
source§impl From<ActorCountPerParallelism> for PbActorCountPerParallelism
impl From<ActorCountPerParallelism> for PbActorCountPerParallelism
source§fn from(actor_count_per_parallelism: ActorCountPerParallelism) -> Self
fn from(actor_count_per_parallelism: ActorCountPerParallelism) -> Self
Converts to this type from the input type.
source§impl From<ActorCountPerParallelism> for ActorCountPerParallelism
impl From<ActorCountPerParallelism> for ActorCountPerParallelism
source§fn from(pb_actor_count_per_parallelism: PbActorCountPerParallelism) -> Self
fn from(pb_actor_count_per_parallelism: PbActorCountPerParallelism) -> Self
Converts to this type from the input type.
Auto Trait Implementations§
impl Freeze for ActorCountPerParallelism
impl RefUnwindSafe for ActorCountPerParallelism
impl Send for ActorCountPerParallelism
impl Sync for ActorCountPerParallelism
impl Unpin for ActorCountPerParallelism
impl UnwindSafe for ActorCountPerParallelism
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