SessionWindow

Struct SessionWindow 

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pub(super) struct SessionWindow<V: Clone> {
    frame_bounds: SessionFrameBounds,
    latest_session: Option<LatestSession>,
    recognized_session_sizes: VecDeque<usize>,
    _phantom: PhantomData<V>,
}

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§frame_bounds: SessionFrameBounds§latest_session: Option<LatestSession>

The latest session is the rightmost session in the buffer, which is updated during appending.

§recognized_session_sizes: VecDeque<usize>

The sizes of recognized but not consumed sessions in the buffer. It’s updated during appending. The first element, if any, should be the size of the “current session window”. When sliding, the front should be popped.

§_phantom: PhantomData<V>

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impl<V: Clone> SessionWindow<V>

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pub fn new(frame_bounds: SessionFrameBounds) -> Self

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impl<V: Clone> WindowImpl for SessionWindow<V>

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type Key = StateKey

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type Value = V

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fn preceding_saturated( &self, window: BufferRef<'_, Self::Key, Self::Value>, ) -> bool

Whether the preceding half of the current window is saturated. By “saturated” we mean that every row that is possible to be in the preceding half of the current window is already in the buffer.
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fn following_saturated( &self, window: BufferRef<'_, Self::Key, Self::Value>, ) -> bool

Whether the following half of the current window is saturated.
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fn recalculate_left_right( &mut self, window: BufferRefMut<'_, Self::Key, Self::Value>, hint: RecalculateHint, )

Recalculate the left and right indices of the current window, according to the latest curr_idx and the hint.
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fn shift_indices(&mut self, n: usize)

Shift the indices stored by the WindowImpl by n positions. This should be called after evicting rows from the buffer.

Auto Trait Implementations§

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impl<V> Freeze for SessionWindow<V>

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impl<V> !RefUnwindSafe for SessionWindow<V>

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impl<V> Send for SessionWindow<V>
where V: Send,

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impl<V> Sync for SessionWindow<V>
where V: Sync,

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impl<V> Unpin for SessionWindow<V>
where V: Unpin,

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impl<V> !UnwindSafe for SessionWindow<V>

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