Struct WindowBuffer

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pub(super) struct WindowBuffer<W: WindowImpl> {
    window_impl: W,
    frame_exclusion: FrameExclusion,
    buffer: VecDeque<Entry<W::Key, W::Value>>,
    curr_idx: usize,
    left_idx: usize,
    right_excl_idx: usize,
    curr_delta: Option<Vec<(Op, W::Value)>>,
}
Expand description

A common sliding window buffer.

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§window_impl: W§frame_exclusion: FrameExclusion§buffer: VecDeque<Entry<W::Key, W::Value>>§curr_idx: usize§left_idx: usize§right_excl_idx: usize§curr_delta: Option<Vec<(Op, W::Value)>>

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impl<W: WindowImpl> WindowBuffer<W>

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pub fn new( window_impl: W, frame_exclusion: FrameExclusion, enable_delta: bool, ) -> Self

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pub fn smallest_key(&self) -> Option<&W::Key>

Get the smallest key that is still kept in the buffer. Returns None if there’s nothing yet.

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pub fn curr_key(&self) -> Option<&W::Key>

Get the key part of the current row.

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pub fn curr_window(&self) -> CurrWindow<'_, W::Key>

Get the current window info.

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fn curr_window_outer(&self) -> Range<usize>

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fn curr_window_exclusion(&self) -> Range<usize>

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fn curr_window_ranges(&self) -> (Range<usize>, Range<usize>)

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pub fn curr_window_values(&self) -> impl DoubleEndedIterator<Item = &W::Value>

Iterate over values in the current window.

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pub fn consume_curr_window_values_delta( &mut self, ) -> impl Iterator<Item = (Op, W::Value)> + '_

Consume the delta of values comparing the current window to the previous window. The delta is not guaranteed to be sorted, especially when frame exclusion is not NoOthers.

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pub fn append(&mut self, key: W::Key, value: W::Value)

Append a key-value pair to the buffer.

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pub fn slide(&mut self) -> impl Iterator<Item = (W::Key, W::Value)> + '_

Slide the current window forward. Returns the keys that are removed from the buffer.

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fn maintain_delta(&mut self, old_outer: Range<usize>, new_outer: Range<usize>)

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fn recalculate_left_right(&mut self, hint: RecalculateHint)

Auto Trait Implementations§

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impl<W> Freeze for WindowBuffer<W>
where W: Freeze,

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impl<W> RefUnwindSafe for WindowBuffer<W>

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impl<W> Send for WindowBuffer<W>
where W: Send, <W as WindowImpl>::Key: Send, <W as WindowImpl>::Value: Send,

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impl<W> Sync for WindowBuffer<W>
where W: Sync, <W as WindowImpl>::Key: Sync, <W as WindowImpl>::Value: Sync,

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impl<W> Unpin for WindowBuffer<W>
where W: Unpin, <W as WindowImpl>::Key: Unpin, <W as WindowImpl>::Value: Unpin,

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impl<W> UnwindSafe for WindowBuffer<W>

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