pub(crate) struct RenderedIndependentJobActors {
pub fragment_infos: HashMap<FragmentId, InflightFragmentInfo>,
pub stream_actors: HashMap<FragmentId, Vec<StreamActor>>,
}Expand description
Static actor metadata rendered for a closed independent-job graph.
This does not build edges or decide which fragments are active. In particular, Iceberg V3 can render all of its actor partitions once and activate only the input or compaction-resolver partition for a given phase.
Fields§
§fragment_infos: HashMap<FragmentId, InflightFragmentInfo>§stream_actors: HashMap<FragmentId, Vec<StreamActor>>Implementations§
Source§impl RenderedIndependentJobActors
Render actor IDs, placement, vnode bitmaps, and actor definitions for a closed
independent-job graph.
impl RenderedIndependentJobActors
Render actor IDs, placement, vnode bitmaps, and actor definitions for a closed independent-job graph.
Every fragment in a no-shuffle ensemble must belong to fragments. Independent
jobs consume upstream data through the log store, so their actor placement does
not need to align with an existing upstream fragment.
pub(crate) fn render( fragments: &HashMap<FragmentId, LoadedFragment>, downstreams: &FragmentDownstreamRelation, definition: &str, actor_id_generator: &AtomicU32, worker_nodes: &HashMap<WorkerId, WorkerNode>, database_resource_group: &str, streaming_job_model: &Model, ) -> MetaResult<Self>
Sourcepub(crate) fn build_job_info(
self,
downstreams: &FragmentDownstreamRelation,
partial_graph_id: PartialGraphId,
control_stream_manager: &ControlStreamManager,
) -> MetaResult<BatchRefreshRenderResult>
pub(crate) fn build_job_info( self, downstreams: &FragmentDownstreamRelation, partial_graph_id: PartialGraphId, control_stream_manager: &ControlStreamManager, ) -> MetaResult<BatchRefreshRenderResult>
Build the runtime information for the active part of an already-rendered independent job.
Keeping this separate from Self::render lets jobs with dormant fragments partition the
rendered graph before any runtime edges are connected.
Trait Implementations§
Auto Trait Implementations§
impl Freeze for RenderedIndependentJobActors
impl RefUnwindSafe for RenderedIndependentJobActors
impl Send for RenderedIndependentJobActors
impl Sync for RenderedIndependentJobActors
impl Unpin for RenderedIndependentJobActors
impl UnsafeUnpin for RenderedIndependentJobActors
impl UnwindSafe for RenderedIndependentJobActors
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