pub(super) enum CreatingStreamingJobStatus {
ConsumingSnapshot {
snapshot: SnapshotPhaseControl,
pending_upstream_barriers: Vec<BarrierInfo>,
info: CreatingJobInfo,
},
ConsumingLogStore {
tracking_job: TrackingJob,
info: CreatingJobInfo,
pending_barriers: VecDeque<BarrierInfo>,
},
ConsumingUpstream {
tracking_job: TrackingJob,
info: CreatingJobInfo,
},
Finishing(u64, TrackingJob),
PlaceHolder,
}Variants§
ConsumingSnapshot
The creating job is consuming upstream snapshot.
Will transit to ConsumingLogStore on update_progress when
the snapshot has been fully consumed after update_progress.
Fields
snapshot: SnapshotPhaseControlpending_upstream_barriers: Vec<BarrierInfo>info: CreatingJobInfoConsumingLogStore
The creating job is consuming log store.
Will transit to ConsumingUpstream after the delayed runtime edge is installed.
ConsumingUpstream
The delayed runtime edge has been installed and the existing actors consume the live upstream while remaining in their independent partial graph.
Finishing(u64, TrackingJob)
All backfill actors have started consuming upstream, and the job
will be finished when all previously injected barriers have been collected
Store the prev_epoch that will finish at.
PlaceHolder
Implementations§
Source§impl CreatingStreamingJobStatus
impl CreatingStreamingJobStatus
pub(super) fn update_progress( &mut self, create_mview_progress: impl IntoIterator<Item = &CreateMviewProgress>, )
pub(super) fn start_consume_upstream( &mut self, barrier_info: &BarrierInfo, ) -> &CreatingJobInfo
pub(super) fn start_finishing( &mut self, barrier_info: &BarrierInfo, ) -> CreatingJobInfo
pub(super) fn on_new_upstream_epoch( &mut self, partial_graph_manager: &PartialGraphManager, partial_graph_id: PartialGraphId, max_pending_barrier_num: usize, barrier_info: &BarrierInfo, mutation: Option<Mutation>, ) -> Vec<(BarrierInfo, Option<Mutation>)>
pub(super) fn fragment_infos( &self, ) -> Option<&HashMap<FragmentId, InflightFragmentInfo>>
Sourcepub(super) fn can_drop(&self) -> bool
pub(super) fn can_drop(&self) -> bool
Dropping a job while its delayed upstream edge is being activated can leave an upstream actor waiting for an output request from an actor that has already been stopped.
pub(super) fn pre_apply_throttle( &mut self, config: &mut HashMap<FragmentId, (ThrottleConfig, PbStreamNode)>, ) -> Option<Mutation>
Trait Implementations§
Auto Trait Implementations§
impl !RefUnwindSafe for CreatingStreamingJobStatus
impl !UnwindSafe for CreatingStreamingJobStatus
impl Freeze for CreatingStreamingJobStatus
impl Send for CreatingStreamingJobStatus
impl Sync for CreatingStreamingJobStatus
impl Unpin for CreatingStreamingJobStatus
impl UnsafeUnpin for CreatingStreamingJobStatus
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