pub(super) fn partition_resolver(
rendered: RenderedIndependentJobActors,
downstreams: &mut FragmentDownstreamRelation,
) -> MetaResult<(RenderedIndependentJobActors, RenderedResolver, IcebergV3FragmentPartition)>Expand description
Split the dormant resolver from an Iceberg graph after actor placement and before edge construction. The complete relation map must be used during rendering so a no-shuffle resolver edge participates in actor alignment.