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partition_resolver

Function partition_resolver 

Source
pub(super) fn partition_resolver(
    rendered: RenderedIndependentJobActors,
    downstreams: &mut FragmentDownstreamRelation,
) -> MetaResult<(RenderedIndependentJobActors, RenderedResolver, IcebergV3FragmentPartition)>
Expand description

Split the dormant resolver from an Iceberg graph after actor placement and before edge construction. The complete relation map must be used during rendering so a no-shuffle resolver edge participates in actor alignment.