pub(super) struct Progress {
states: HashMap<ActorId, BackfillState>,
backfill_order_state: BackfillOrderState,
done_count: usize,
backfill_upstream_types: HashMap<ActorId, BackfillUpstreamType>,
upstream_mv_count: HashMap<TableId, usize>,
upstream_mvs_total_key_count: u64,
mv_backfill_consumed_rows: u64,
source_backfill_consumed_rows: u64,
mv_backfill_buffered_rows: u64,
definition: String,
create_type: CreateType,
}Expand description
Progress of all actors containing backfill executors while creating mview.
Fields§
§states: HashMap<ActorId, BackfillState>§backfill_order_state: BackfillOrderState§done_count: usize§backfill_upstream_types: HashMap<ActorId, BackfillUpstreamType>Tells whether the backfill is from source or mv.
upstream_mv_count: HashMap<TableId, usize>Upstream mv count. Keep track of how many times each upstream MV appears in this stream job.
upstream_mvs_total_key_count: u64Total key count of all the upstream materialized views
mv_backfill_consumed_rows: u64§source_backfill_consumed_rows: u64§mv_backfill_buffered_rows: u64Buffered rows (for locality backfill) that are yet to be consumed
This is used to calculate precise progress: consumed / (upstream_total + buffered)
definition: StringDDL definition
create_type: CreateTypeCreate type
Implementations§
Source§impl Progress
impl Progress
Sourcefn new(
actors: impl IntoIterator<Item = (ActorId, BackfillUpstreamType)>,
upstream_mv_count: HashMap<TableId, usize>,
upstream_total_key_count: u64,
definition: String,
create_type: CreateType,
backfill_order_state: BackfillOrderState,
) -> Self
fn new( actors: impl IntoIterator<Item = (ActorId, BackfillUpstreamType)>, upstream_mv_count: HashMap<TableId, usize>, upstream_total_key_count: u64, definition: String, create_type: CreateType, backfill_order_state: BackfillOrderState, ) -> Self
Create a Progress for some creating mview, with all actors containing the backfill executors.
Sourcefn update(
&mut self,
actor: ActorId,
new_state: BackfillState,
upstream_total_key_count: u64,
) -> PendingBackfillFragments
fn update( &mut self, actor: ActorId, new_state: BackfillState, upstream_total_key_count: u64, ) -> PendingBackfillFragments
Update the progress of actor.
Returns the backfill fragments that need to be scheduled or cleaned up.
Sourcefn actors(&self) -> impl Iterator<Item = ActorId> + '_
fn actors(&self) -> impl Iterator<Item = ActorId> + '_
Returns the ids of all actors containing the backfill executors for the mview tracked by this
Progress.
Sourcefn calculate_progress(&self) -> String
fn calculate_progress(&self) -> String
progress = consumed_rows / upstream_total_key_count
Trait Implementations§
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impl Freeze for Progress
impl RefUnwindSafe for Progress
impl Send for Progress
impl Sync for Progress
impl Unpin for Progress
impl UnwindSafe for Progress
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