pub struct ReplaceTablePlan {
pub old_table_fragments: TableFragments,
pub new_table_fragments: TableFragments,
pub merge_updates: Vec<MergeUpdate>,
pub dispatchers: HashMap<ActorId, Vec<Dispatcher>>,
pub init_split_assignment: SplitAssignment,
pub streaming_job: StreamingJob,
pub tmp_id: u32,
}
Expand description
Replacing an old table with a new one. All actors in the table job will be rebuilt.
Used for ALTER TABLE
(Command::ReplaceTable
) and sink into table (Command::CreateStreamingJob
).
Fields§
§old_table_fragments: TableFragments
§new_table_fragments: TableFragments
§merge_updates: Vec<MergeUpdate>
§dispatchers: HashMap<ActorId, Vec<Dispatcher>>
§init_split_assignment: SplitAssignment
For a table with connector, the SourceExecutor
actor will also be rebuilt with new actor ids.
We need to reassign splits for it.
Note that there’s no SourceBackfillExecutor
involved for table with connector, so we don’t need to worry about
backfill_splits
.
streaming_job: StreamingJob
The StreamingJob
info of the table to be replaced. Must be StreamingJob::Table
tmp_id: u32
The temporary dummy table fragments id of new table fragment
Implementations§
source§impl ReplaceTablePlan
impl ReplaceTablePlan
fn fragment_changes(&self) -> HashMap<FragmentId, CommandFragmentChanges>
Trait Implementations§
source§impl Clone for ReplaceTablePlan
impl Clone for ReplaceTablePlan
source§fn clone(&self) -> ReplaceTablePlan
fn clone(&self) -> ReplaceTablePlan
Returns a copy of the value. Read more
1.0.0 · source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source
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impl Freeze for ReplaceTablePlan
impl RefUnwindSafe for ReplaceTablePlan
impl Send for ReplaceTablePlan
impl Sync for ReplaceTablePlan
impl Unpin for ReplaceTablePlan
impl UnwindSafe for ReplaceTablePlan
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