pub trait StateTableAccessor: Send + Sync {
// Required method
fn get_tables<'life0, 'life1, 'async_trait>(
&'life0 self,
table_ids: &'life1 [TableId],
) -> Pin<Box<dyn Future<Output = RpcResult<HashMap<TableId, Table>>> + Send + 'async_trait>>
where Self: 'async_trait,
'life0: 'async_trait,
'life1: 'async_trait;
}Required Methods§
fn get_tables<'life0, 'life1, 'async_trait>(
&'life0 self,
table_ids: &'life1 [TableId],
) -> Pin<Box<dyn Future<Output = RpcResult<HashMap<TableId, Table>>> + Send + 'async_trait>>where
Self: 'async_trait,
'life0: 'async_trait,
'life1: 'async_trait,
Dyn Compatibility§
This trait is dyn compatible.
In older versions of Rust, dyn compatibility was called "object safety".