pub struct EowcOverWindowExecutor<S: StateStore> {
input: Executor,
inner: ExecutorInner<S>,
}Expand description
EowcOverWindowExecutor consumes ordered input (on order key column with watermark in
ascending order) and outputs window function results. One EowcOverWindowExecutor can handle
one combination of partition key and order key.
The reason not to use SortBuffer is that the table schemas of EowcOverWindowExecutor and
SortBuffer are different, since we don’t have something like a grouped sort buffer.
Basic idea:
──────────────┬────────────────────────────────────────────────────── curr evict row
│ROWS BETWEEN 5 PRECEDING AND 1 PRECEDING
(1) │ ─┬─
│ │RANGE BETWEEN '1hr' PRECEDING AND '1hr' FOLLOWING
─┬─ │ │ ─┬─
LAG(1)│ │ │
────────┴──┬─────┼──┼──────────────────────────────────────────────── curr output row
LEAD(1)│ │ │GROUPS 1 PRECEDING AND 1 FOLLOWING
│
│ (2)
─────────────────┴─────────────────────────────────────────────────── curr input row
(1): additional buffered input (unneeded) for some window
(2): additional delay (already able to output) for some window- State table schema = input schema, state table pk =
partition key | order key | input pk. - Output schema = input schema + window function results.
- Rows in range (
curr evict row,curr input row] are in state table. curr evict row<= min(last evict rows of allWindowStates).WindowStateshould output agg result forcurr output row.- Recover: iterate through state table, push rows to
WindowState, ignore ready windows.
Fields§
§input: Executor§inner: ExecutorInner<S>Implementations§
Source§impl<S: StateStore> EowcOverWindowExecutor<S>
impl<S: StateStore> EowcOverWindowExecutor<S>
pub fn new(args: EowcOverWindowExecutorArgs<S>) -> Self
async fn ensure_key_in_cache( this: &ExecutorInner<S>, cache: &mut ManagedLruCache<MemcmpEncoded, Partition>, partition_key: impl Row, encoded_partition_key: &MemcmpEncoded, ) -> StreamExecutorResult<()>
async fn apply_chunk( this: &mut ExecutorInner<S>, vars: &mut ExecutionVars<S>, chunk: StreamChunk, ) -> StreamExecutorResult<Option<StreamChunk>>
fn executor_inner( self, ) -> impl Stream<Item = Result<Message, StreamExecutorError>>
Trait Implementations§
Source§impl<S: StateStore> Execute for EowcOverWindowExecutor<S>
impl<S: StateStore> Execute for EowcOverWindowExecutor<S>
Auto Trait Implementations§
impl<S> !Freeze for EowcOverWindowExecutor<S>
impl<S> !RefUnwindSafe for EowcOverWindowExecutor<S>
impl<S> Send for EowcOverWindowExecutor<S>
impl<S> !Sync for EowcOverWindowExecutor<S>
impl<S> Unpin for EowcOverWindowExecutor<S>
impl<S> !UnwindSafe for EowcOverWindowExecutor<S>
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