pub struct RearrangedChainExecutor {
snapshot: Executor,
upstream: Executor,
progress: CreateMviewProgressReporter,
actor_id: ActorId,
}Expand description
ChainExecutor is an executor that enables synchronization between the existing stream and
newly appended executors. Currently, ChainExecutor is mainly used to implement MV on MV
feature. It pipes new data of existing MVs to newly created MV only all of the old data in the
existing MVs are dispatched.
RearrangedChainExecutor resolves the latency problem when creating MV with a huge amount of
existing data, by rearranging the barrier from the upstream. Check the design doc for details.
Fields§
§snapshot: Executor§upstream: Executor§progress: CreateMviewProgressReporter§actor_id: ActorIdImplementations§
Source§impl RearrangedChainExecutor
impl RearrangedChainExecutor
pub fn new( snapshot: Executor, upstream: Executor, progress: CreateMviewProgressReporter, ) -> Self
fn execute_inner( self, ) -> impl Stream<Item = Result<Message, StreamExecutorError>>
Sourcefn rearrange_barrier<'_async0, U>(
upstream: &'_async0 mut U,
upstream_tx: UnboundedSender<RearrangedMessage>,
stop_rearrange_rx: Receiver<()>,
) -> impl Stream<Item = Result<Barrier, StreamExecutorError>> + '_async0where
U: MessageStream + Unpin,
fn rearrange_barrier<'_async0, U>(
upstream: &'_async0 mut U,
upstream_tx: UnboundedSender<RearrangedMessage>,
stop_rearrange_rx: Receiver<()>,
) -> impl Stream<Item = Result<Barrier, StreamExecutorError>> + '_async0where
U: MessageStream + Unpin,
Rearrangement stream. The upstream: U will be taken out from the mutex, then put back
after stopped.
Check execute_inner for more details.
Trait Implementations§
Auto Trait Implementations§
impl Freeze for RearrangedChainExecutor
impl !RefUnwindSafe for RearrangedChainExecutor
impl Send for RearrangedChainExecutor
impl !Sync for RearrangedChainExecutor
impl Unpin for RearrangedChainExecutor
impl !UnwindSafe for RearrangedChainExecutor
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