struct GroupTopNExecutorDispatcherArgs<S: StateStore> {
input: Executor,
ctx: ActorContextRef,
schema: Schema,
storage_key: Vec<ColumnOrder>,
offset_and_limit: (usize, usize),
order_by: Vec<ColumnOrder>,
group_by: Vec<usize>,
state_table: StateTable<S>,
watermark_epoch: AtomicU64Ref,
group_key_types: Vec<DataType>,
with_ties: bool,
append_only: bool,
}
Fields§
§input: Executor
§ctx: ActorContextRef
§schema: Schema
§storage_key: Vec<ColumnOrder>
§offset_and_limit: (usize, usize)
§order_by: Vec<ColumnOrder>
§group_by: Vec<usize>
§state_table: StateTable<S>
§watermark_epoch: AtomicU64Ref
§group_key_types: Vec<DataType>
§with_ties: bool
§append_only: bool
Trait Implementations§
source§impl<S: StateStore> HashKeyDispatcher for GroupTopNExecutorDispatcherArgs<S>
impl<S: StateStore> HashKeyDispatcher for GroupTopNExecutorDispatcherArgs<S>
type Output = Result<Box<dyn Execute>, StreamError>
fn dispatch_impl<K: HashKey>(self) -> Self::Output
source§fn data_types(&self) -> &[DataType]
fn data_types(&self) -> &[DataType]
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fn dispatch(self) -> Self::Output
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impl<S> !Freeze for GroupTopNExecutorDispatcherArgs<S>
impl<S> !RefUnwindSafe for GroupTopNExecutorDispatcherArgs<S>
impl<S> Send for GroupTopNExecutorDispatcherArgs<S>
impl<S> !Sync for GroupTopNExecutorDispatcherArgs<S>
impl<S> Unpin for GroupTopNExecutorDispatcherArgs<S>
impl<S> !UnwindSafe for GroupTopNExecutorDispatcherArgs<S>
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