pub struct StreamJobFragmentsToCreate {
pub inner: StreamJobFragments,
pub downstreams: FragmentDownstreamRelation,
}Fields§
§inner: StreamJobFragments§downstreams: FragmentDownstreamRelationMethods from Deref<Target = StreamJobFragments>§
pub(super) fn new_fragment_info<'a>( &'a self, assignment: &'a SplitAssignment, ) -> impl Iterator<Item = (FragmentId, InflightFragmentInfo)> + 'a
pub fn to_protobuf( &self, fragment_upstreams: &HashMap<FragmentId, HashSet<FragmentId>>, fragment_dispatchers: &FragmentActorDispatchers, ) -> PbTableFragments
pub fn fragment_ids(&self) -> impl Iterator<Item = FragmentId> + '_
pub fn fragments(&self) -> impl Iterator<Item = &Fragment>
pub fn fragment_actors(&self, fragment_id: FragmentId) -> &[StreamActor]
Sourcepub fn stream_job_id(&self) -> TableId
pub fn stream_job_id(&self) -> TableId
Returns the table id.
Sourcepub fn is_created(&self) -> bool
pub fn is_created(&self) -> bool
Returns whether the table fragments is in Created state.
pub fn actor_fragment_mapping(&self) -> HashMap<ActorId, FragmentId>
pub fn tracking_progress_actor_ids( &self, ) -> Vec<(ActorId, BackfillUpstreamType)>
pub fn root_fragment(&self) -> Option<Fragment>
Sourcepub fn mview_fragment(&self) -> Option<Fragment>
pub fn mview_fragment(&self) -> Option<Fragment>
Returns the fragment with the Mview type flag.
pub fn source_fragment(&self) -> Option<Fragment>
pub fn sink_fragment(&self) -> Option<Fragment>
Sourcepub fn stream_source_fragments(&self) -> HashMap<SourceId, BTreeSet<FragmentId>>
pub fn stream_source_fragments(&self) -> HashMap<SourceId, BTreeSet<FragmentId>>
Extract the fragments that include source executors that contains an external stream source, grouping by source id.
pub fn source_backfill_fragments( &self, ) -> HashMap<SourceId, BTreeSet<(FragmentId, FragmentId)>>
pub fn upstream_table_counts(&self) -> HashMap<TableId, usize>
Sourcepub fn worker_actor_states(
&self,
) -> BTreeMap<WorkerId, Vec<(ActorId, ActorState)>>
pub fn worker_actor_states( &self, ) -> BTreeMap<WorkerId, Vec<(ActorId, ActorState)>>
Returns states of actors group by worker id.
Sourcepub fn worker_actor_ids(&self) -> BTreeMap<WorkerId, Vec<ActorId>>
pub fn worker_actor_ids(&self) -> BTreeMap<WorkerId, Vec<ActorId>>
Returns actor locations group by worker id.
Sourcepub fn active_actors(&self) -> Vec<StreamActor>
pub fn active_actors(&self) -> Vec<StreamActor>
Returns the status of actors group by worker id.
pub fn actors_to_create( &self, ) -> impl Iterator<Item = (FragmentId, &StreamNode, impl Iterator<Item = (&StreamActor, WorkerId)> + '_)> + '_
pub fn mv_table_id(&self) -> Option<u32>
Sourcepub fn internal_table_ids(&self) -> Vec<u32>
pub fn internal_table_ids(&self) -> Vec<u32>
Returns the internal table ids without the mview table.
Sourcepub fn all_table_ids(&self) -> impl Iterator<Item = u32> + '_
pub fn all_table_ids(&self) -> impl Iterator<Item = u32> + '_
Returns all internal table ids including the mview table.
Trait Implementations§
Source§impl Clone for StreamJobFragmentsToCreate
impl Clone for StreamJobFragmentsToCreate
Source§fn clone(&self) -> StreamJobFragmentsToCreate
fn clone(&self) -> StreamJobFragmentsToCreate
Returns a duplicate of the value. Read more
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moreSource§impl Debug for StreamJobFragmentsToCreate
impl Debug for StreamJobFragmentsToCreate
Auto Trait Implementations§
impl Freeze for StreamJobFragmentsToCreate
impl RefUnwindSafe for StreamJobFragmentsToCreate
impl Send for StreamJobFragmentsToCreate
impl Sync for StreamJobFragmentsToCreate
impl Unpin for StreamJobFragmentsToCreate
impl UnwindSafe for StreamJobFragmentsToCreate
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