pub struct ActorGraphBuildResult {
pub graph: BTreeMap<FragmentId, Fragment>,
pub downstream_fragment_relations: FragmentDownstreamRelation,
pub building_locations: Locations,
pub existing_locations: Locations,
pub upstream_fragment_downstreams: FragmentDownstreamRelation,
pub replace_upstream: FragmentReplaceUpstream,
pub new_no_shuffle: FragmentNewNoShuffle,
}
Expand description
The result of a built actor graph. Will be further embedded into the Context
for building
actors on the compute nodes.
Fields§
§graph: BTreeMap<FragmentId, Fragment>
The graph of sealed fragments, including all actors.
downstream_fragment_relations: FragmentDownstreamRelation
The downstream fragments of the fragments from the new graph to be created.
building_locations: Locations
The scheduled locations of the actors to be built.
existing_locations: Locations
The actual locations of the external actors.
upstream_fragment_downstreams: FragmentDownstreamRelation
The new dispatchers to be added to the upstream mview actors. Used for MV on MV.
replace_upstream: FragmentReplaceUpstream
The updates to be applied to the downstream fragment merge node. Used for schema change (replace table plan).
new_no_shuffle: FragmentNewNoShuffle
The new no shuffle added to create the new streaming job, including the no shuffle from existing fragments to the newly created fragments, between two newly created fragments, and from newly created fragments to existing downstream fragments (for create sink into table and replace table).
Auto Trait Implementations§
impl Freeze for ActorGraphBuildResult
impl RefUnwindSafe for ActorGraphBuildResult
impl Send for ActorGraphBuildResult
impl Sync for ActorGraphBuildResult
impl Unpin for ActorGraphBuildResult
impl UnwindSafe for ActorGraphBuildResult
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