pub struct CompleteStreamFragmentGraph {
building_graph: StreamFragmentGraph,
existing_fragments: HashMap<GlobalId<{ IdCategory::Fragment }>, Fragment>,
existing_actor_location: HashMap<ActorId, WorkerId>,
extra_downstreams: HashMap<GlobalId<{ IdCategory::Fragment }>, HashMap<GlobalId<{ IdCategory::Fragment }>, StreamFragmentEdge>>,
extra_upstreams: HashMap<GlobalId<{ IdCategory::Fragment }>, HashMap<GlobalId<{ IdCategory::Fragment }>, StreamFragmentEdge>>,
}
Expand description
A wrapper of StreamFragmentGraph
that contains the additional information of pre-existing
fragments, which are connected to the graph’s top-most or bottom-most fragments.
For example,
- if we’re going to build a mview on an existing mview, the upstream fragment containing the
Materialize
node will be included in this structure. - if we’re going to replace the plan of a table with downstream mviews, the downstream fragments
containing the
StreamScan
nodes will be included in this structure.
Fields§
§building_graph: StreamFragmentGraph
The fragment graph of the streaming job being built.
existing_fragments: HashMap<GlobalId<{ IdCategory::Fragment }>, Fragment>
The required information of existing fragments.
existing_actor_location: HashMap<ActorId, WorkerId>
The location of the actors in the existing fragments.
extra_downstreams: HashMap<GlobalId<{ IdCategory::Fragment }>, HashMap<GlobalId<{ IdCategory::Fragment }>, StreamFragmentEdge>>
Extra edges between existing fragments and the building fragments.
extra_upstreams: HashMap<GlobalId<{ IdCategory::Fragment }>, HashMap<GlobalId<{ IdCategory::Fragment }>, StreamFragmentEdge>>
Extra edges between existing fragments and the building fragments.
Implementations§
source§impl CompleteStreamFragmentGraph
impl CompleteStreamFragmentGraph
sourcepub fn with_upstreams(
graph: StreamFragmentGraph,
upstream_root_fragments: HashMap<TableId, Fragment>,
existing_actor_location: HashMap<ActorId, WorkerId>,
ddl_type: DdlType,
) -> MetaResult<Self>
pub fn with_upstreams( graph: StreamFragmentGraph, upstream_root_fragments: HashMap<TableId, Fragment>, existing_actor_location: HashMap<ActorId, WorkerId>, ddl_type: DdlType, ) -> MetaResult<Self>
Create a new CompleteStreamFragmentGraph
for MV on MV and CDC/Source Table with the upstream existing
Materialize
or Source
fragments.
sourcepub fn with_downstreams(
graph: StreamFragmentGraph,
original_table_fragment_id: FragmentId,
downstream_fragments: Vec<(DispatchStrategy, Fragment)>,
existing_actor_location: HashMap<ActorId, WorkerId>,
ddl_type: DdlType,
) -> MetaResult<Self>
pub fn with_downstreams( graph: StreamFragmentGraph, original_table_fragment_id: FragmentId, downstream_fragments: Vec<(DispatchStrategy, Fragment)>, existing_actor_location: HashMap<ActorId, WorkerId>, ddl_type: DdlType, ) -> MetaResult<Self>
Create a new CompleteStreamFragmentGraph
for replacing an existing table, with the
downstream existing StreamScan
fragments.
sourcepub fn with_upstreams_and_downstreams(
graph: StreamFragmentGraph,
upstream_root_fragments: HashMap<TableId, Fragment>,
upstream_actor_location: HashMap<ActorId, WorkerId>,
original_table_fragment_id: FragmentId,
downstream_fragments: Vec<(DispatchStrategy, Fragment)>,
downstream_actor_location: HashMap<ActorId, WorkerId>,
ddl_type: DdlType,
) -> MetaResult<Self>
pub fn with_upstreams_and_downstreams( graph: StreamFragmentGraph, upstream_root_fragments: HashMap<TableId, Fragment>, upstream_actor_location: HashMap<ActorId, WorkerId>, original_table_fragment_id: FragmentId, downstream_fragments: Vec<(DispatchStrategy, Fragment)>, downstream_actor_location: HashMap<ActorId, WorkerId>, ddl_type: DdlType, ) -> MetaResult<Self>
For replacing an existing table based on shared cdc source
sourcefn build_helper(
graph: StreamFragmentGraph,
upstream_ctx: Option<FragmentGraphUpstreamContext>,
downstream_ctx: Option<FragmentGraphDownstreamContext>,
ddl_type: DdlType,
) -> MetaResult<Self>
fn build_helper( graph: StreamFragmentGraph, upstream_ctx: Option<FragmentGraphUpstreamContext>, downstream_ctx: Option<FragmentGraphDownstreamContext>, ddl_type: DdlType, ) -> MetaResult<Self>
The core logic of building a CompleteStreamFragmentGraph
, i.e., adding extra upstream/downstream fragments.
source§impl CompleteStreamFragmentGraph
impl CompleteStreamFragmentGraph
sourcepub(super) fn all_fragment_ids(
&self,
) -> impl Iterator<Item = GlobalId<{ IdCategory::Fragment }>> + '_
pub(super) fn all_fragment_ids( &self, ) -> impl Iterator<Item = GlobalId<{ IdCategory::Fragment }>> + '_
Returns all fragment IDs in the complete graph, including the ones that are not in the building graph.
sourcepub(super) fn all_edges(
&self,
) -> impl Iterator<Item = (GlobalId<{ IdCategory::Fragment }>, GlobalId<{ IdCategory::Fragment }>, &StreamFragmentEdge)> + '_
pub(super) fn all_edges( &self, ) -> impl Iterator<Item = (GlobalId<{ IdCategory::Fragment }>, GlobalId<{ IdCategory::Fragment }>, &StreamFragmentEdge)> + '_
Returns an iterator of all edges in the complete graph, including the external edges.
sourcepub(super) fn existing_distribution(
&self,
) -> HashMap<GlobalId<{ IdCategory::Fragment }>, Distribution>
pub(super) fn existing_distribution( &self, ) -> HashMap<GlobalId<{ IdCategory::Fragment }>, Distribution>
Returns the distribution of the existing fragments.
sourcepub(super) fn topo_order(
&self,
) -> MetaResult<Vec<GlobalId<{ IdCategory::Fragment }>>>
pub(super) fn topo_order( &self, ) -> MetaResult<Vec<GlobalId<{ IdCategory::Fragment }>>>
Generate topological order of all fragments in this graph, including the ones that are not in the building graph. Returns error if the graph is not a DAG and topological sort can not be done.
For MV on MV, the first fragment popped out from the heap will be the top-most node, or the
Sink
/ Materialize
in stream graph.
sourcepub(super) fn seal_fragment(
&self,
id: GlobalId<{ IdCategory::Fragment }>,
actors: Vec<StreamActor>,
distribution: Distribution,
) -> Fragment
pub(super) fn seal_fragment( &self, id: GlobalId<{ IdCategory::Fragment }>, actors: Vec<StreamActor>, distribution: Distribution, ) -> Fragment
Seal a BuildingFragment
from the graph into a Fragment
, which will be further used
to build actors on the compute nodes and persist into meta store.
sourcepub(super) fn get_fragment(
&self,
fragment_id: GlobalId<{ IdCategory::Fragment }>,
) -> EitherFragment
pub(super) fn get_fragment( &self, fragment_id: GlobalId<{ IdCategory::Fragment }>, ) -> EitherFragment
Get a fragment from the complete graph, which can be either a building fragment or an existing fragment.
sourcepub(super) fn get_downstreams(
&self,
fragment_id: GlobalId<{ IdCategory::Fragment }>,
) -> impl Iterator<Item = (GlobalId<{ IdCategory::Fragment }>, &StreamFragmentEdge)>
pub(super) fn get_downstreams( &self, fragment_id: GlobalId<{ IdCategory::Fragment }>, ) -> impl Iterator<Item = (GlobalId<{ IdCategory::Fragment }>, &StreamFragmentEdge)>
Get all downstreams of a fragment, including the ones that are not in the building graph.
sourcepub(super) fn get_upstreams(
&self,
fragment_id: GlobalId<{ IdCategory::Fragment }>,
) -> impl Iterator<Item = (GlobalId<{ IdCategory::Fragment }>, &StreamFragmentEdge)>
pub(super) fn get_upstreams( &self, fragment_id: GlobalId<{ IdCategory::Fragment }>, ) -> impl Iterator<Item = (GlobalId<{ IdCategory::Fragment }>, &StreamFragmentEdge)>
Get all upstreams of a fragment, including the ones that are not in the building graph.
sourcepub(super) fn building_fragments(
&self,
) -> &HashMap<GlobalId<{ IdCategory::Fragment }>, BuildingFragment>
pub(super) fn building_fragments( &self, ) -> &HashMap<GlobalId<{ IdCategory::Fragment }>, BuildingFragment>
Returns all building fragments in the graph.
sourcepub(super) fn building_fragments_mut(
&mut self,
) -> &mut HashMap<GlobalId<{ IdCategory::Fragment }>, BuildingFragment>
pub(super) fn building_fragments_mut( &mut self, ) -> &mut HashMap<GlobalId<{ IdCategory::Fragment }>, BuildingFragment>
Returns all building fragments in the graph, mutable.
sourcepub(super) fn max_parallelism(&self) -> usize
pub(super) fn max_parallelism(&self) -> usize
Get the expected vnode count of the building graph. See documentation of the field for more details.
Auto Trait Implementations§
impl Freeze for CompleteStreamFragmentGraph
impl RefUnwindSafe for CompleteStreamFragmentGraph
impl Send for CompleteStreamFragmentGraph
impl Sync for CompleteStreamFragmentGraph
impl Unpin for CompleteStreamFragmentGraph
impl UnwindSafe for CompleteStreamFragmentGraph
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