pub struct BroadcastDispatcher {
outputs: HashMap<ActorId, BoxedOutput>,
output_indices: Vec<usize>,
dispatcher_id: DispatcherId,
dispatcher_id_str: String,
}
Expand description
BroadcastDispatcher
dispatches message to all outputs.
Fields§
§outputs: HashMap<ActorId, BoxedOutput>
§output_indices: Vec<usize>
§dispatcher_id: DispatcherId
§dispatcher_id_str: String
Implementations§
source§impl BroadcastDispatcher
impl BroadcastDispatcher
pub fn new( outputs: impl IntoIterator<Item = BoxedOutput>, output_indices: Vec<usize>, dispatcher_id: DispatcherId, ) -> Self
fn into_pairs( outputs: impl IntoIterator<Item = BoxedOutput>, ) -> impl Iterator<Item = (ActorId, BoxedOutput)>
Trait Implementations§
source§impl Debug for BroadcastDispatcher
impl Debug for BroadcastDispatcher
source§impl Dispatcher for BroadcastDispatcher
impl Dispatcher for BroadcastDispatcher
source§async fn dispatch_data(&mut self, chunk: StreamChunk) -> StreamResult<()>
async fn dispatch_data(&mut self, chunk: StreamChunk) -> StreamResult<()>
Dispatch a data chunk to downstream actors.
source§async fn dispatch_barrier(
&mut self,
barrier: DispatcherBarrier,
) -> StreamResult<()>
async fn dispatch_barrier( &mut self, barrier: DispatcherBarrier, ) -> StreamResult<()>
Dispatch a barrier to downstream actors, generally by broadcasting it.
source§async fn dispatch_watermark(&mut self, watermark: Watermark) -> StreamResult<()>
async fn dispatch_watermark(&mut self, watermark: Watermark) -> StreamResult<()>
Dispatch a watermark to downstream actors, generally by broadcasting it.
source§fn add_outputs(&mut self, outputs: impl IntoIterator<Item = BoxedOutput>)
fn add_outputs(&mut self, outputs: impl IntoIterator<Item = BoxedOutput>)
Add new outputs to the dispatcher.
source§fn remove_outputs(&mut self, actor_ids: &HashSet<ActorId>)
fn remove_outputs(&mut self, actor_ids: &HashSet<ActorId>)
Remove outputs to
actor_ids
from the dispatcher.source§fn dispatcher_id(&self) -> DispatcherId
fn dispatcher_id(&self) -> DispatcherId
The ID of the dispatcher. A
DispatchExecutor
may have multiple dispatchers with
different IDs. Read moresource§fn dispatcher_id_str(&self) -> &str
fn dispatcher_id_str(&self) -> &str
Dispatcher id in string. See
Dispatcher::dispatcher_id
.source§fn is_empty(&self) -> bool
fn is_empty(&self) -> bool
Whether the dispatcher has no outputs. If so, it’ll be cleaned up from the
DispatchExecutor
.Auto Trait Implementations§
impl Freeze for BroadcastDispatcher
impl !RefUnwindSafe for BroadcastDispatcher
impl Send for BroadcastDispatcher
impl Sync for BroadcastDispatcher
impl Unpin for BroadcastDispatcher
impl !UnwindSafe for BroadcastDispatcher
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