risingwave_stream::executor

Struct BarrierInner

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pub struct BarrierInner<M> {
    pub epoch: EpochPair,
    pub mutation: M,
    pub kind: BarrierKind,
    pub tracing_context: TracingContext,
    pub passed_actors: Vec<ActorId>,
}
Expand description

The generic type M is the mutation type of the barrier.

For barrier of in the dispatcher, M is (), which means the mutation is erased. For barrier flowing within the streaming actor, M is the normal BarrierMutationType.

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§epoch: EpochPair§mutation: M§kind: BarrierKind§tracing_context: TracingContext

Tracing context for the current epoch of this barrier.

§passed_actors: Vec<ActorId>

The actors that this barrier has passed locally. Used for debugging only.

Implementations§

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impl<M: Default> BarrierInner<M>

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pub fn new_test_barrier(epoch: u64) -> Self

Create a plain barrier.

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pub fn with_prev_epoch_for_test(epoch: u64, prev_epoch: u64) -> Self

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impl BarrierInner<Option<Arc<Mutation>>>

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pub fn into_dispatcher(self) -> DispatcherBarrier

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pub fn with_mutation(self, mutation: Mutation) -> Self

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pub fn with_stop(self) -> Self

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pub fn is_with_stop_mutation(&self) -> bool

Whether this barrier carries stop mutation.

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pub fn is_stop(&self, actor_id: ActorId) -> bool

Whether this barrier is to stop the actor with actor_id.

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pub fn initial_split_assignment( &self, actor_id: ActorId, ) -> Option<&[SplitImpl]>

Get the initial split assignments for the actor with actor_id.

This should only be called on the initial barrier received by the executor. It must be

  • Add mutation when it’s a new streaming job, or recovery.
  • Update mutation when it’s created for scaling.
  • AddAndUpdate mutation when it’s created for sink-into-table.

Note that SourceChangeSplit is not included, because it’s only used for changing splits of existing executors.

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pub fn all_stop_actors(&self) -> Option<&HashSet<ActorId>>

Get all actors that to be stopped (dropped) by this barrier.

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pub fn is_newly_added(&self, actor_id: ActorId) -> bool

Whether this barrier is to newly add the actor with actor_id. This is used for Chain and Values to decide whether to output the existing (historical) data.

By “newly”, we mean the actor belongs to a subgraph of a new streaming job. That is, actors added for scaling are not included.

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pub fn has_more_downstream_fragments(&self, upstream_actor_id: ActorId) -> bool

Whether this barrier adds new downstream fragment for the actor with upstream_actor_id.

§Use case

Some optimizations are applied when an actor doesn’t have any downstreams (“standalone” actors).

  • Pause a standalone shared SourceExecutor.
  • Disable a standalone MaterializeExecutor’s conflict check.

This is implemented by checking actor_context.initial_dispatch_num on startup, and check has_more_downstream_fragments on barrier to see whether the optimization needs to be turned off.

§Some special cases not included

Note that this is not has_new_downstream_actor/fragment. For our use case, we only care about number of downstream fragments (more precisely, existence).

  • When scaling, the number of downstream actors is changed, and they are “new”, but downstream fragments is not changed.
  • When ALTER TABLE sink_into_table, the fragment is replaced with a “new” one, but the number is not changed.
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pub fn is_pause_on_startup(&self) -> bool

Whether this barrier requires the executor to pause its data stream on startup.

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pub fn is_resume(&self) -> bool

Whether this barrier is for resume.

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pub fn as_update_merge( &self, actor_id: ActorId, upstream_fragment_id: FragmentId, ) -> Option<&MergeUpdate>

Returns the MergeUpdate if this barrier is to update the merge executors for the actor with actor_id.

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pub fn as_update_vnode_bitmap(&self, actor_id: ActorId) -> Option<Arc<Bitmap>>

Returns the new vnode bitmap if this barrier is to update the vnode bitmap for the actor with actor_id.

Actually, this vnode bitmap update is only useful for the record accessing validation for distributed executors, since the read/write pattern will never be across multiple vnodes.

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pub fn get_curr_epoch(&self) -> Epoch

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pub fn tracing_context(&self) -> &TracingContext

Retrieve the tracing context for the current epoch of this barrier.

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pub fn added_subscriber_on_mv_table( &self, mv_table_id: TableId, ) -> impl Iterator<Item = u32> + '_

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impl<M> BarrierInner<M>

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fn to_protobuf_inner( &self, barrier_fn: impl FnOnce(&M) -> Option<PbMutation>, ) -> PbBarrier

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fn from_protobuf_inner( prost: &PbBarrier, mutation_from_pb: impl FnOnce(Option<&PbMutation>) -> StreamExecutorResult<M>, ) -> StreamExecutorResult<Self>

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pub fn map_mutation<M2>(self, f: impl FnOnce(M) -> M2) -> BarrierInner<M2>

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impl BarrierInner<()>

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pub fn to_protobuf(&self) -> PbBarrier

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impl BarrierInner<Option<Arc<Mutation>>>

Trait Implementations§

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impl<M: Clone> Clone for BarrierInner<M>

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fn clone(&self) -> BarrierInner<M>

Returns a copy of the value. Read more
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fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl<M: Debug> Debug for BarrierInner<M>

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl<M: PartialEq> PartialEq for BarrierInner<M>

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fn eq(&self, other: &Self) -> bool

Tests for self and other values to be equal, and is used by ==.
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fn ne(&self, other: &Rhs) -> bool

Tests for !=. The default implementation is almost always sufficient, and should not be overridden without very good reason.

Auto Trait Implementations§

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impl<M> Freeze for BarrierInner<M>
where M: Freeze,

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impl<M> !RefUnwindSafe for BarrierInner<M>

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impl<M> Send for BarrierInner<M>
where M: Send,

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impl<M> Sync for BarrierInner<M>
where M: Sync,

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impl<M> Unpin for BarrierInner<M>
where M: Unpin,

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impl<M> !UnwindSafe for BarrierInner<M>

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