pub struct SharedContext {
pub(crate) channel_map: Mutex<HashMap<UpDownActorIds, ConsumableChannelPair>>,
pub(crate) actor_infos: RwLock<HashMap<ActorId, ActorInfo>>,
pub(crate) addr: HostAddr,
pub(crate) compute_client_pool: ComputeClientPoolRef,
pub(crate) config: StreamingConfig,
pub(crate) local_barrier_manager: LocalBarrierManager,
}
Expand description
Stores the information which may be modified from the data plane.
The data structure is created in LocalBarrierWorker
and is shared by actors created
between two recoveries. In every recovery, the LocalBarrierWorker
will create a new instance of
SharedContext
, and the original one becomes stale. The new one is shared by actors created after
recovery.
Fields§
§channel_map: Mutex<HashMap<UpDownActorIds, ConsumableChannelPair>>
Stores the senders and receivers for later Processor
’s usage.
Each actor has several senders and several receivers. Senders and receivers are created
during update_actors
and stored in a channel map. Upon build_actors
, all these channels
will be taken out and built into the executors and outputs.
One sender or one receiver can be uniquely determined by the upstream and downstream actor
id.
There are three cases when we need local channels to pass around messages:
- pass
Message
between two local actors - The RPC client at the downstream actor forwards received
Message
to one channel inReceiverExecutor
orMergerExecutor
. - The RPC
Output
at the upstream actor forwards receivedMessage
toExchangeServiceImpl
.
The channel serves as a buffer because ExchangeServiceImpl
is on the server-side and we will also introduce backpressure.
actor_infos: RwLock<HashMap<ActorId, ActorInfo>>
Stores all actor information.
addr: HostAddr
Stores the local address.
It is used to test whether an actor is local or not, thus determining whether we should setup local channel only or remote rpc connection between two actors/actors.
compute_client_pool: ComputeClientPoolRef
Compute client pool for streaming gRPC exchange.
config: StreamingConfig
§local_barrier_manager: LocalBarrierManager
Implementations§
pub fn new( env: &StreamEnvironment, local_barrier_manager: LocalBarrierManager, ) -> Self
sourcefn get_or_insert_channels(
&self,
ids: UpDownActorIds,
) -> MappedMutexGuard<'_, ConsumableChannelPair>
fn get_or_insert_channels( &self, ids: UpDownActorIds, ) -> MappedMutexGuard<'_, ConsumableChannelPair>
Get the channel pair for the given actor ids. If the channel pair does not exist, create one with the configured permits.
pub fn take_sender(&self, ids: &UpDownActorIds) -> StreamResult<Sender>
pub fn take_receiver(&self, ids: UpDownActorIds) -> StreamResult<Receiver>
pub fn get_actor_info(&self, actor_id: &ActorId) -> StreamResult<ActorInfo>
pub fn config(&self) -> &StreamingConfig
pub(crate) fn drop_actors(&self, actors: &HashSet<ActorId>)
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